Thanks !

I have switched to the latest git,
Now I get a javascript error ;<

////////////////////////////
On Firefox 3.5.6
////////////////////////////
"Wt internal error: [Exception... "Could not convert JavaScript argument 
arg 0"  nsresult: "0x80570009 (NS_ERROR_XPC_BAD_CONVERT_JS)"  location: 
"JS frame :: 
http://tweakix/portfolio/index.wt?wtd=qREwS4SkDfov8eAK&_=%2FGames&request=script&rand=763910783
 
:: anonymous :: line 275"  data: no], code: undefined, description: 
undefined"

////////////////////////////
Chrome does not give nearly as much info..
////////////////////////////

If I comment out the painted widgets, there is no error, so I have at 
least isolated it to that..

////////////////////////////
If it helps, the expanded javascript output (from chrome script console 
view) is here:
http://www.tweakoz.com/portfolio/wt_err.txt

////////////////////////////

mtm

On 12/18/2009 4:04 AM, Koen Deforche wrote:
> Hey Michael,
>
> 2009/12/15 Michael Mayers<[email protected]>:
>> Hi List,
>>
>> /////////////////////////////////////////
>>
>> First, I would like to say I am actually enjoying learning Wt.
>> I have been avoiding Web Programming for the longest time,
>>   mainly because I just dont have time to learn all of the
>>   different web technologies.
>>
>> I am primarily a C++ programmer, and am very familiar with Qt,
>> so Wt was a natural choice for me, and all of the other benefits
>> like security, browser compatibility, etc.. are nice too.
>>
>> My main comment is sometimes the documentation leaves something to be
>> desired.
>
> We hear you.
>
>> /////////////////////////////////////////
>> Case in point:
>> /////////////////////////////////////////
>>
>> I cannot figure out how to get the proper on screen dimensions of a
>> widget in a form that a painter understands.
>>
>> These widgets are laid out with in a (arbitrary) layout hierarchy.
>>
>> How do I get the widgets CALCULATED (post layout) dimensions ?
>
> In general you cannot. The latest git version however will do what you
> want as now a WPaintedWidget will be properly managed by a layout
> manager. If you do not provide dimensions to your painted widget, the
> widget will be repainted everytime the layout manager resizes the
> widget, and will set the widget dimensions accordingly.
>
> The example below will thus work well, provided you put the widget
> inside a layout manager.
>
> Regards,
> koen
>
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