Dear Mike,

    I wanna to run without GUI. It means it can start the Timer after server
is starting up and do some background jobs.

Regards,

Hilary

On Mon, Mar 15, 2010 at 07:54, Mike Teehan <[email protected]> wrote:

> On Sunday 14 March 2010 01:36:58 pm Dushan Savich wrote:
> > Hi Hilary,
> >
> >  No, you can't .  At least I always get this segmentation fault :-)   .
> >
> > On 14 March 2010 16:17, Hilary Cheng <[email protected]> wrote:
> > > Dear All,
> > >
> > >     Does the WTimer can work without the GUI ? Just like the Qt QTimer
> ?
> > >
> > > Regards,
> > >
> > > Hilary
> > >
>
> WTimer works great in the gui, just like QTimer.   Just connect the connect
> the timer "timeout( WMouseEvent )" signal to an appropriate slot in your
> gui
> class and it will be called when the timer times out.
>
> Example:
>
> class MyGuiClass, public WContainerWidget;
> {
> public:
>        MyGuiClass( WContainerWidget* parent );
> public slots:
>        timerslot( WMouseEvent wme );
> };
>
> MyGuiClass::MyGuiClass( WObject* parent ) : WContainerWidget( parent )
> {
> // Full config
>        WTimer* t = new WTimer( this );
>        t->setInterval( 2000 );
>        t->timeout().connect(SLOT( this, MyGuiClass::timerslot ));
>        t->start();
> // Or convenience method
>        WTimer::singleShot( 2000, SLOT( this, MyGuiClass::timerslot ));
>
> // They both do the same thing, just one is more configurable
> }
>
> MyGuiClass:: timerslot( WMouseEvent wme )
> {
>        // executes 2 seconds (2000 ms) after t->start()
> }
>
> Fun fun fun,
> Mike
>
>
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