Neil,

Looks good, but you'll have less trouble with memory leaks if you use
a WString instead of a pointer to a WString in the example.

Wim.

2010/11/1 Neil DSouza <[email protected]>:
> Dmitriy Igrishin <dmit...@...> writes:
>
>>
>>
>> Hey Neil,One solution is to use WSignalMapper class.Another solution is to
> make some methods which providesinformation about selected rows and call them
> from the slotconnected to you WPushButton clicked signal.
>
> Hi Dmitriy,
>
>      Thanks for the quick response - I saw the reply yesterday and wanted to
> post the example below last night - but internet connection kept dropping 
> every
> few 30 secs  for some reason.
>
>   Here is the "hello" example that works based on what you suggested.
>
> Kind Regards,
> Neil
>
>
>
> #include <Wt/WApplication>
> #include <Wt/WBreak>
> #include <Wt/WContainerWidget>
> #include <Wt/WLineEdit>
> #include <Wt/WPushButton>
> #include <Wt/WText>
> #include <Wt/WString>
> #include <Wt/WSignalMapper>
>
> using namespace Wt;
>
> class HelloApplication : public WApplication
> {
> public:
>  HelloApplication(const WEnvironment& env);
>
> private:
>  WLineEdit *nameEdit_;
>  WText *greeting_;
>
>  void greetWithData(Wt::WString * data);
> };
>
> HelloApplication::HelloApplication(const WEnvironment& env)
>  : WApplication(env)
> {
>  setTitle("Hello world");                               // application title
>
>  root()->addWidget(new WText("Your name, please ? "));  // show some text
>  nameEdit_ = new WLineEdit(root());                     // allow text input
>  nameEdit_->setFocus();                                 // give focus
>
>  WPushButton *b = new WPushButton("Greet me.", root()); // create a button
>  b->setMargin(5, Left);                                 // add 5 pixels margin
>
>  root()->addWidget(new WBreak());                       // insert a line break
>
>  greeting_ = new WText(root());                         // empty text
>
>        Wt::WSignalMapper<Wt::WString*> *myMap = new 
> Wt::WSignalMapper<Wt::WString
> *>(this);
>        myMap->mapped().connect(this, &HelloApplication::greetWithData);
>        myMap->mapConnect(b->clicked(), new WString(" 1 2 3 4 = some sample 
> data"));
>
> }
>
> void HelloApplication::greetWithData(Wt::WString * data)
> {
>          greeting_->setText("Hello there, " + nameEdit_->text() +
>                          " here is the data: " + *data);
> }
>
> WApplication *createApplication(const WEnvironment& env)
> {
>  return new HelloApplication(env);
> }
>
> int main(int argc, char **argv)
> {
>  return WRun(argc, argv, &createApplication);
> }
>
>
>
>
>
> ------------------------------------------------------------------------------
> Nokia and AT&T present the 2010 Calling All Innovators-North America contest
> Create new apps & games for the Nokia N8 for consumers in  U.S. and Canada
> $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing
> Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store
> http://p.sf.net/sfu/nokia-dev2dev
> _______________________________________________
> witty-interest mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/witty-interest
>

------------------------------------------------------------------------------
Nokia and AT&T present the 2010 Calling All Innovators-North America contest
Create new apps & games for the Nokia N8 for consumers in  U.S. and Canada
$10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing
Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store 
http://p.sf.net/sfu/nokia-dev2dev
_______________________________________________
witty-interest mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/witty-interest

Reply via email to