Hey Gaetono, 2010/11/26 Gaetano Mendola <[email protected]>: > Hi all, > valgrind is reporting me this, not sure if it is a false positive:
We find the same -- I believe it may be an actual memory loss, but since it is allocated from global initialization (from within boost::asio) it is not a memory leak that builds up in any way during the application. Perhaps some day boost::asio will clean this up. Regards, koen ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ witty-interest mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/witty-interest
