Koen Deforche wrote: > What probably should happen is that the auxiliary Qt thread is only > attached during event handling, i.e. during DispatchThread::doEvent()? > > I've implemented this in latest git, but didn't test whether this > solves your problem... you already have a good test case for that?
The latest git does fix my problem. Thanks very much. Tristan ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ witty-interest mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/witty-interest
