Today I wanted to compile my code on Windows, and ran into some nasty macros:
platformsdk/include/windef.h line 90ff: #define far #define near These cause problems in Wt::WMatrix4x4::frustum platformsdk/include/winerror.h line 92: #define NO_ERROR 0L This causes problems in Wt::WGLWidget::GLenum::NO_ERROR At the moment I do just this: #undef far #undef near #undef NO_ERROR #include <Wt/WMatrix4x4> #include <Wt/WGLWidget> but it might be better to handle these macros inside the Wt headers. Rgds Richard
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