Hi, While Wt supports 3D through the class WGLWidget, which maps OpenGL calls to C++, Three.js seems to be a utility library that offers higher level primitives to the developer. So to create a C++ API you'll have to investigate the Three.js API and find a suitable way to represent it in C++ (which may be non-trivial) doJavaScript() and JSlots() are indeed the Wt primitives that you'll have to use to generate the appropriate JavaScript calls.
So maybe the WGLWidget.C can be a source of inspiration? BR, Wim. 2013/1/4 Rashad M <mohammedrasha...@gmail.com> > Hi > > I need to integrate Three.js into Wt. So that it can be available the same > way jQuery is available. currently I am using doJavaScript() and friends > where i need Three.js help. > > But I would like to write cpp functions for my work and let Three.js sit > in background and enjoy ;-) > > Can any of you throw some light on it so that I could get into the ship. > Any example of how a JS library is wrapped.? > > What is the best way to do it? > > Ofcourse, I will publish the code under appropriate license to be merged > with Wt source code. > > > > -- > Regards, > Rashad >
------------------------------------------------------------------------------ Master Java SE, Java EE, Eclipse, Spring, Hibernate, JavaScript, jQuery and much more. Keep your Java skills current with LearnJavaNow - 200+ hours of step-by-step video tutorials by Java experts. SALE $49.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122612
_______________________________________________ witty-interest mailing list witty-interest@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/witty-interest