Ah, okay.  Maybe it has to do with 16-bit support being dropped in Windows 
7 (one of the machines was Windows XP), rather than 32 vs 64 bit.  Either 
way, the changes look benign so I think we'll live with it and see how it 
goes.

Thanks.


 
"Rob Mensching-7 [via Windows Installer XML (WiX) toolset]"
10/24/2012 10:30 PM

Send To: 

"john.burak" <john.bu...@telvent.com>
cc: 

Subject: 
Re: Differences in Heat output when run on 32 vs 64 bit build machine


Heat simply calls the  entry point and captures the 
data. The DLL must be writing different values on different OSs. 

On Wed, Oct 24, 2012 at 9:59 AM, john.burak <[hidden email]> wrote: 

> Hi, 
> 
> We recently automated Heat on our COM-registered libraries.  I ran it on 

> the 
> same DLLs on a 64-bit machine and a 32-bit machine and noticed a couple 
> differences in the .wxs output.  Heat on the 32-bit machine added 
> ProxyStubClassId32 attributes to the <Interface> elements, and added 
> ThreadingModel="apartment" to some of the <Class> elements. 
> 
> Is there a reason the generated source-code should differ when built on 
a 
> 32 
> vs 64 bit machine, or is it just a Heat quirk?  It seems like the 
generated 
> code should ideally be the same. 
> 
> Thanks! 
> 
> - John Burak

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