I filed a bug with the same root cause last week:
http://wixtoolset.org/issues/4491/.  I guess we'll see in the wix-devs
meeting today whether they take my fix into v3.9.


On Thu, Aug 14, 2014 at 8:23 AM, Phill Hogland <phogl...@rimage.com> wrote:

> While reading through the engine.cpp (and related) code, I modified my
> implementation to provide a text file in the payload group, so that there
> was nothing ambiguous (as there may have been by using the empty
> PayloadGroup).  (I also discovered the usefulness of reviewing the
> bundle-manifest.xml file when 'do not delete temporary files' is selected.)
>
> With the added text file as a payload, the project compiles successfully,
> however when the bundle is launched, the first Payload listed in the UX
> element of bundle-manifest.xml, is now displayed in an error box which says
> "Failed to load UX DLL".
>
> In both implementations the failure point is in userexperince.cpp (line 99)
> in UserExperienceLoad.  It seems to try and so a LoadLibrary on every
> Payload regardless of whether the Payload file is a DLL or not.  The docs
> do
> not indicate that a Payload can only be a DLL and in fact it is common to
> have XML, wxl, and png files.
>
> Is this a bug, or and I just pushing an edgecase?
>
>
>
> --
> View this message in context:
> http://windows-installer-xml-wix-toolset.687559.n2.nabble.com/PayloadGroupRef-to-import-fragments-Bundle-fails-tp7596356p7596360.html
> Sent from the wix-users mailing list archive at Nabble.com.
>
>
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