From 4e02acdec09c6ae8fb4e7d2fad30e7e9f18e5e5b Mon Sep 17 00:00:00 2001
From: David Maciejak <david.maciejak@gmail.com>
Date: Mon, 25 Aug 2014 11:42:39 +0700
Subject: [PATCH] wmaker: update src/action.c coding style

This patch is updating the coding style based on checkpatch output
and as suggested by Rodolfo it also inverts the condition test
in getAnimationGeometry fct to return earlier when possible.
---
 src/actions.c | 158 +++++++++++++++++++++++++---------------------------------
 1 file changed, 68 insertions(+), 90 deletions(-)

diff --git a/src/actions.c b/src/actions.c
index aa88633..5c07bf0 100644
--- a/src/actions.c
+++ b/src/actions.c
@@ -4,6 +4,7 @@
  *
  *  Copyright (c) 1997-2003 Alfredo K. Kojima
  *  Copyright (c) 1998-2003 Dan Pascu
+ *  Copyright (c) 2014 Window Maker Team
  *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
@@ -60,12 +61,12 @@ static struct {
 	int steps;
 	int delay;
 } shadePars[5] = {
-	{
-	SHADE_STEPS_UF, SHADE_DELAY_UF}, {
-	SHADE_STEPS_F, SHADE_DELAY_F}, {
-	SHADE_STEPS_M, SHADE_DELAY_M}, {
-	SHADE_STEPS_S, SHADE_DELAY_S}, {
-SHADE_STEPS_US, SHADE_DELAY_US}};
+	{ SHADE_STEPS_UF, SHADE_DELAY_UF },
+	{ SHADE_STEPS_F, SHADE_DELAY_F },
+	{ SHADE_STEPS_M, SHADE_DELAY_M },
+	{ SHADE_STEPS_S, SHADE_DELAY_S },
+	{ SHADE_STEPS_US, SHADE_DELAY_US }
+};
 
 #define UNSHADE         0
 #define SHADE           1
@@ -84,7 +85,8 @@ static int compareTimes(Time t1, Time t2)
 #ifdef ANIMATIONS
 static void shade_animate(WWindow *wwin, Bool what);
 #else
-static inline void shade_animate(WWindow *wwin, Bool what) {
+static inline void shade_animate(WWindow *wwin, Bool what)
+{
 	/*
 	 * This function is empty on purpose, so tell the compiler
 	 * to not warn about parameters being not used
@@ -97,13 +99,13 @@ static inline void shade_animate(WWindow *wwin, Bool what) {
 /*
  *----------------------------------------------------------------------
  * wSetFocusTo--
- * 	Changes the window focus to the one passed as argument.
+ *	Changes the window focus to the one passed as argument.
  * If the window to focus is not already focused, it will be brought
  * to the head of the list of windows. Previously focused window is
  * unfocused.
  *
  * Side effects:
- * 	Window list may be reordered and the window focus is changed.
+ *	Window list may be reordered and the window focus is changed.
  *
  *----------------------------------------------------------------------
  */
@@ -291,9 +293,9 @@ void wUnshadeWindow(WWindow *wwin)
 static void save_old_geometry(WWindow *wwin, int directions)
 {
 	/* never been saved? */
-	if (! wwin->old_geometry.width)
+	if (!wwin->old_geometry.width)
 		directions |= SAVE_GEOMETRY_X | SAVE_GEOMETRY_WIDTH;
-	if (! wwin->old_geometry.height)
+	if (!wwin->old_geometry.height)
 		directions |= SAVE_GEOMETRY_Y | SAVE_GEOMETRY_HEIGHT;
 
 	if (directions & SAVE_GEOMETRY_X)
@@ -391,9 +393,8 @@ void wMaximizeWindow(WWindow *wwin, int directions)
 	/* Only save directions, not kbd or xinerama hints */
 	directions &= (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
 
-	if (WFLAGP(wwin, full_maximize)) {
+	if (WFLAGP(wwin, full_maximize))
 		usableArea = totalArea;
-	}
 	half_scr_width = (usableArea.x2 - usableArea.x1)/2;
 	half_scr_height = (usableArea.y2 - usableArea.y1)/2;
 
@@ -584,8 +585,7 @@ static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, i
 		remember_geometry(wwin, &orig.left, &orig.top, &orig.width, &orig.height);
 		orig.bottom = orig.top + orig.height;
 		orig.right = orig.left + orig.width;
-	}
-	else
+	} else
 		set_window_coords(wwin, &orig);
 
 	/* Try to fully maximize first, then readjust later */
@@ -665,7 +665,7 @@ static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, i
 	*new_x = new.left;
 	*new_y = new.top;
 	/* xcalc needs -7 here, but other apps don't */
-	*new_height = new.bottom - new.top - adjust_height - 1;;
+	*new_height = new.bottom - new.top - adjust_height - 1;
 	*new_width = new.right - new.left;
 }
 
@@ -735,11 +735,10 @@ void wUnfullscreenWindow(WWindow *wwin)
 
 	wwin->flags.fullscreen = False;
 
-	if (WFLAGP(wwin, sunken)) {
+	if (WFLAGP(wwin, sunken))
 		ChangeStackingLevel(wwin->frame->core, WMSunkenLevel);
-	} else if (WFLAGP(wwin, floating)) {
+	else if (WFLAGP(wwin, floating))
 		ChangeStackingLevel(wwin->frame->core, WMFloatingLevel);
-	}
 
 	wWindowConfigure(wwin, wwin->bfs_geometry.x, wwin->bfs_geometry.y,
 			 wwin->bfs_geometry.width, wwin->bfs_geometry.height);
@@ -926,15 +925,13 @@ static void animateResizeZoom(WScreen *scr, int x, int y, int w, int h, int fx,
 		}
 	}
 
-	for (j = 0; j < FRAMES; j++) {
+	for (j = 0; j < FRAMES; j++)
 		XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
-	}
 	XFlush(dpy);
 	wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
 
-	for (j = 0; j < FRAMES; j++) {
+	for (j = 0; j < FRAMES; j++)
 		XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
-	}
 
 	XUngrabServer(dpy);
 }
@@ -949,9 +946,8 @@ void animateResize(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int
 	if (style == WIS_NONE)
 		return;
 
-	if (style == WIS_RANDOM) {
+	if (style == WIS_RANDOM)
 		style = rand() % 3;
-	}
 
 	switch (style) {
 	case WIS_TWIST:
@@ -994,11 +990,10 @@ static void unmapTransientsFor(WWindow *wwin)
 		    && (tmp->flags.mapped || wwin->screen_ptr->flags.startup || tmp->flags.shaded)) {
 			unmapTransientsFor(tmp);
 			tmp->flags.miniaturized = 1;
-			if (!tmp->flags.shaded) {
+			if (!tmp->flags.shaded)
 				wWindowUnmap(tmp);
-			} else {
+			else
 				XUnmapWindow(dpy, tmp->frame->core->window);
-			}
 			/*
 			   if (!tmp->flags.shaded)
 			 */
@@ -1021,11 +1016,10 @@ static void mapTransientsFor(WWindow *wwin)
 		    && tmp->icon == NULL) {
 			mapTransientsFor(tmp);
 			tmp->flags.miniaturized = 0;
-			if (!tmp->flags.shaded) {
+			if (!tmp->flags.shaded)
 				wWindowMap(tmp);
-			} else {
+			else
 				XMapWindow(dpy, tmp->frame->core->window);
-			}
 			tmp->flags.semi_focused = 0;
 			/*
 			   if (!tmp->flags.shaded)
@@ -1038,7 +1032,7 @@ static void mapTransientsFor(WWindow *wwin)
 	}
 }
 
-static WWindow *recursiveTransientFor(WWindow * wwin)
+static WWindow *recursiveTransientFor(WWindow *wwin)
 {
 	int i;
 
@@ -1062,33 +1056,32 @@ static WWindow *recursiveTransientFor(WWindow * wwin)
 
 static int getAnimationGeometry(WWindow *wwin, int *ix, int *iy, int *iw, int *ih)
 {
-	if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations
-		&& !wwin->flags.skip_next_animation && wwin->icon != NULL) {
-		if (!wPreferences.disable_miniwindows
-		    && !wwin->flags.net_handle_icon) {
+	if (wwin->screen_ptr->flags.startup || wPreferences.no_animations
+		|| wwin->flags.skip_next_animation || wwin->icon == NULL)
+		return 0;
+
+	if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
+		*ix = wwin->icon_x;
+		*iy = wwin->icon_y;
+		*iw = wwin->icon->core->width;
+		*ih = wwin->icon->core->height;
+	} else {
+		if (wwin->flags.net_handle_icon) {
 			*ix = wwin->icon_x;
 			*iy = wwin->icon_y;
-			*iw = wwin->icon->core->width;
-			*ih = wwin->icon->core->height;
+			*iw = wwin->icon_w;
+			*ih = wwin->icon_h;
 		} else {
-			if (wwin->flags.net_handle_icon) {
-				*ix = wwin->icon_x;
-				*iy = wwin->icon_y;
-				*iw = wwin->icon_w;
-				*ih = wwin->icon_h;
-			} else {
-				*ix = 0;
-				*iy = 0;
-				*iw = wwin->screen_ptr->scr_width;
-				*ih = wwin->screen_ptr->scr_height;
-			}
+			*ix = 0;
+			*iy = 0;
+			*iw = wwin->screen_ptr->scr_width;
+			*ih = wwin->screen_ptr->scr_height;
 		}
-		return 1;
 	}
-	return 0;
+	return 1;
 }
 
-void wIconifyWindow(WWindow * wwin)
+void wIconifyWindow(WWindow *wwin)
 {
 	XWindowAttributes attribs;
 	int present;
@@ -1181,10 +1174,9 @@ void wIconifyWindow(WWindow * wwin)
 
 		flushExpose();
 #ifdef ANIMATIONS
-		if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih)) {
+		if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih))
 			animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
 				      wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih);
-		}
 #endif
 	}
 
@@ -1231,9 +1223,8 @@ void wIconifyWindow(WWindow * wwin)
 			ProcessPendingEvents();
 
 			/* the window can disappear while ProcessPendingEvents() runs */
-			if (!wWindowFor(clientwin)) {
+			if (!wWindowFor(clientwin))
 				return;
-			}
 		}
 #endif
 	}
@@ -1302,11 +1293,10 @@ void wDeiconifyWindow(WWindow *wwin)
 	if (!netwm_hidden) {
 #ifdef ANIMATIONS
 		int ix, iy, iw, ih;
-		if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih)) {
+		if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih))
 			animateResize(wwin->screen_ptr, ix, iy, iw, ih,
 				      wwin->frame_x, wwin->frame_y,
 				      wwin->frame->core->width, wwin->frame->core->height);
-		}
 #endif
 		wwin->flags.skip_next_animation = 0;
 		XGrabServer(dpy);
@@ -1375,9 +1365,8 @@ static void hideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int a
 		return;
 	}
 
-	if (wwin->flags.inspector_open) {
+	if (wwin->flags.inspector_open)
 		wHideInspectorForWindow(wwin);
-	}
 
 	wwin->flags.hidden = 1;
 	wWindowUnmap(wwin);
@@ -1517,9 +1506,8 @@ void wHideApplication(WApplication *wapp)
 
 	while (wlist) {
 		if (wlist->main_window == wapp->main_window) {
-			if (wlist->flags.focused) {
+			if (wlist->flags.focused)
 				hadfocus = 1;
-			}
 			if (wapp->app_icon) {
 				hideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
 					   wapp->app_icon->y_pos, wlist, animate);
@@ -1580,9 +1568,8 @@ static void unhideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int
 		wwin->flags.mapped = 1;
 		wRaiseFrame(wwin->frame->core);
 	}
-	if (wwin->flags.inspector_open) {
+	if (wwin->flags.inspector_open)
 		wUnhideInspectorForWindow(wwin);
-	}
 
 	WMPostNotificationName(WMNChangedState, wwin, "hide");
 }
@@ -1624,9 +1611,8 @@ void wUnhideApplication(WApplication *wapp, Bool miniwindows, Bool bringToCurren
 						int x, y;
 
 						PlaceIcon(scr, &x, &y, wGetHeadForWindow(wlist));
-						if (wlist->icon_x != x || wlist->icon_y != y) {
+						if (wlist->icon_x != x || wlist->icon_y != y)
 							XMoveWindow(dpy, wlist->icon->core->window, x, y);
-						}
 						wlist->icon_x = x;
 						wlist->icon_y = y;
 						XMapWindow(dpy, wlist->icon->core->window);
@@ -1637,9 +1623,8 @@ void wUnhideApplication(WApplication *wapp, Bool miniwindows, Bool bringToCurren
 				if (bringToCurrentWS)
 					wWindowChangeWorkspace(wlist, w_global.workspace.current);
 				wlist->flags.hidden = 0;
-				if (miniwindows && wlist->frame->workspace == w_global.workspace.current) {
+				if (miniwindows && wlist->frame->workspace == w_global.workspace.current)
 					wDeiconifyWindow(wlist);
-				}
 				WMPostNotificationName(WMNChangedState, wlist, "hide");
 			} else if (wlist->flags.shaded) {
 				if (bringToCurrentWS)
@@ -1648,9 +1633,8 @@ void wUnhideApplication(WApplication *wapp, Bool miniwindows, Bool bringToCurren
 				wRaiseFrame(wlist->frame->core);
 				if (wlist->frame->workspace == w_global.workspace.current) {
 					XMapWindow(dpy, wlist->frame->core->window);
-					if (miniwindows) {
+					if (miniwindows)
 						wUnshadeWindow(wlist);
-					}
 				}
 				WMPostNotificationName(WMNChangedState, wlist, "hide");
 			} else if (wlist->flags.hidden) {
@@ -1804,12 +1788,12 @@ void wArrangeIcons(WScreen *scr, Bool arrangeAll)
 	}
 
 #define X ((wPreferences.icon_yard & IY_VERT) \
-    ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
-    : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
+	? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
+	: vars[head].xo + vars[head].xs*(vars[head].pi*isize))
 
 #define Y ((wPreferences.icon_yard & IY_VERT) \
-    ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
-    : vars[head].yo + vars[head].ys*(vars[head].si*isize))
+	? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
+	: vars[head].yo + vars[head].ys*(vars[head].si*isize))
 
 	/* arrange application icons */
 	aicon = w_global.app_icon_list;
@@ -1867,9 +1851,8 @@ void wArrangeIcons(WScreen *scr, Bool arrangeAll)
 				}
 			}
 		}
-		if (arrangeAll) {
+		if (arrangeAll)
 			wwin->flags.icon_moved = 0;
-		}
 		/* we reversed the order, so we use next */
 		wwin = wwin->next;
 	}
@@ -1888,9 +1871,8 @@ void wSelectWindow(WWindow *wwin, Bool flag)
 		else
 			XSetWindowBorder(dpy, wwin->frame->core->window, scr->white_pixel);
 
-		if (!HAS_BORDER(wwin)) {
+		if (!HAS_BORDER(wwin))
 			XSetWindowBorderWidth(dpy, wwin->frame->core->window, wwin->screen_ptr->frame_border_width);
-		}
 
 		if (!scr->selected_windows)
 			scr->selected_windows = WMCreateArray(4);
@@ -1909,13 +1891,11 @@ void wSelectWindow(WWindow *wwin, Bool flag)
 				XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_border_pixel);
 		}
 
-		if (!HAS_BORDER(wwin)) {
+		if (!HAS_BORDER(wwin))
 			XSetWindowBorderWidth(dpy, wwin->frame->core->window, 0);
-		}
 
-		if (scr->selected_windows) {
+		if (scr->selected_windows)
 			WMRemoveFromArray(scr->selected_windows, wwin);
-		}
 	}
 }
 
@@ -1959,7 +1939,7 @@ static void shade_animate(WWindow *wwin, Bool what)
 	if (wwin->flags.skip_next_animation || wPreferences.no_animations)
 		return;
 
-	switch(what) {
+	switch (what) {
 	case SHADE:
 		if (!wwin->screen_ptr->flags.startup) {
 			/* do the shading animation */
@@ -1977,11 +1957,10 @@ static void shade_animate(WWindow *wwin, Bool what)
 				if (time(NULL) - time0 > MAX_ANIMATION_TIME)
 					break;
 
-				if (SHADE_DELAY > 0) {
-				wusleep(SHADE_DELAY * 1000L);
-				} else {
+				if (SHADE_DELAY > 0)
+					wusleep(SHADE_DELAY * 1000L);
+				else
 					wusleep(10);
-				}
 				h -= s;
 			y -= s;
 			}
@@ -2002,11 +1981,10 @@ static void shade_animate(WWindow *wwin, Bool what)
 				XResizeWindow(dpy, wwin->frame->core->window, w, h);
 				XMoveWindow(dpy, wwin->client_win, 0, y);
 				XFlush(dpy);
-				if (SHADE_DELAY > 0) {
+				if (SHADE_DELAY > 0)
 					wusleep(SHADE_DELAY * 2000L / 3);
-				} else {
+				else
 					wusleep(10);
-				}
 				h += s;
 				y += s;
 
-- 
1.8.3.2

