Author: gentildemon
Date: Wed Jan 2 20:31:55 2008
New Revision: 3840
URL: http://svn.gna.org/viewcvs/wormux?rev=3840&view=rev
Log:
[BUGFIX] bug #10613: Singleplayer mode reuse multiplayer teams
The real problem was that once a team had been marked as remote, it kept this
attribute as long as wormux is running. Thus, if you played a solo game
just after a network game with the same team, you were able not control the
falsy remote team(s).
Modified:
trunk/src/game/game.cpp
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