Author: rcl
Date: Wed Feb 13 02:52:17 2008
New Revision: 4055

URL: http://svn.gna.org/viewcvs/wormux?rev=4055&view=rev
Log:
Bonus boxes (crates) can now explode instead of giving bonus. Chance of 
explosion is 1% for each 5 units of health of picking character, no less than 
5% and no more than 40% (with 20% being practical maximum for most of 
characters)


Modified:
    trunk/src/object/bonus_box.cpp
    trunk/src/object/bonus_box.h
    trunk/src/object/objbox.cpp
    trunk/src/object/objbox.h


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