Author: gentildemon
Date: Mon Mar 10 21:50:36 2008
New Revision: 4133
URL: http://svn.gna.org/viewcvs/wormux?rev=4133&view=rev
Log:
[BUGFIX] [NETWORK] bug #11232 : ASSERT violated in object/physical_obj.cpp:146:
Missed assertion "m_last_collision_type == NO_COLLISION"
When a character dies, we stop to calculate the current collision. Then if
needed, a new collision detection is done
Modified:
trunk/src/character/character.cpp
trunk/src/object/physical_obj.cpp
trunk/src/object/physical_obj.h
_______________________________________________
Wormux-cvs mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-cvs