Author: kurosu
Date: Sun Aug 29 10:09:38 2010
New Revision: 8266
URL: http://svn.gna.org/viewcvs/wormux?rev=8266&view=rev
Log:
Change checksum computation method, and rather use CRC16 (from CCITT) on the
emptybit field, which is all that really matters. There's now a per-tileitem
method, so this should help validating updated tileitems across hosts.
But currently network games are not possible.
Modified:
trunk/src/map/tile.cpp
trunk/src/map/tileitem.cpp
trunk/src/map/tileitem.h
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