> > - Is it possible to stop animation when the > character > > is selected to play (we can see animation on a > jumping > > character !) and a fallen character (he falls so i > > think he don't continue to play) ? > Yes, you can use the option > <not_while_playing>1</not_while_playing> inside > the "animation" sprite. I have already put this flag > in firefox, gnu and tux.
Quite simply. Why didn't I think of it? > Are you finally able to play the developpement > version? Yes. Now i can test my skins, that's really more simple. > Also, if you want, we can include you in the team > and give you access to the > svn,so that you can modify directly all your skin, > when you want! To do this > you have to do à 'membership request' on gna.org > (you need to create an > account first). Then, there is a page on gna which > explains how svn works. > If you have any problem, you can come on irc,where > we will explain you > everything (in french ;) I have already a gna account : yekcim (for my graveman contributions). I have just made the request. yeKcim ___________________________________________________________________________ Nouveau : téléphonez moins cher avec Yahoo! Messenger ! Découvez les tarifs exceptionnels pour appeler la France et l'international. Téléchargez sur http://fr.messenger.yahoo.com