Hi,

Le dimanche 19 décembre 2004 à 14:48 +0200, Sami Pietila a écrit :
> Thanks for such a great game! 

Thanks for your nice patch !

> Downloading and trying wormux 0.4.0 inspired me to make a patch for
> enhancing the water. The water is calculated using two sin functions.
> The approach allows water characteristics to be parametrized and have
> dynamic changes.
> 
> The change touches: eau.png, eau.h eau.cpp.

It was not easy to apply your patch from Wormux 0.4 to Wormux 0.5, but
it's done. You can see it in CVS. I changed your code to store water
height. Now we can exactly know the height of the water at X.

> http://users.utu.fi/sampie/wormux/wormux-screenshot.png
> 
> I hope the patch inspires futher development.

Another great improvment would be having lava instead of water for hell
map !

Bye, Haypo
-- 
Victor STINNER, étudiant à l'UTBM
http://www.wormux.org/fr/ : Jeu libre dont je participe au développement


Répondre à