Hi,
I am writing just to say that i have started a port to Clanlib 0.7.x,
more specifically a port to 0.7.8.
Yesterday afternoon, i did some work, and i have done something like 15%
of the port. If everything goes well, in two weeks, i will have
completed the port (read i am very busy, so i know when i started, but
not i will be done).
So far, the main difference is the following one based on your code.
Clanlib 0.7.x doesn't use the CL_Surface::load anymore, instead you use
simply CL_Surface image = new CL_Surface("arme/bazooka", res).
The ressources are now in xml but there is an utility allowing to
transform your scr into xml.
The biggest point so far for me was the keyboard and mouse code. I have
to check with Magnus or Sphair, but there is no more CL_Input :)
Here, i am done.
I remember looking at wormux just after the fork of matzi and damn, you
made it look real nice !
Julien "Emilie" Laffray