Hello,

This is already fixed in svn version... The current screen resolution is always
added in the list even if it is a very strange resolution!
Then, resolutions like 800x600, 1024x768, 1280x1024, 1600x1200 are added in the
list if you're maximal fullscreen resolution is upper than that.

See this bug:
https://gna.org/bugs/index.php?func=detailitem&item_id=5245

> Solution: if <current mode> doesn't exist in proposed modes, select the first
> one.
This solution was not good. Because if you play (like me) in 1020x710 windowed,
selected the first one correspond to select 8000x600, then if you validate, the
window will be resized in 800x600...

Bye,

Matt

Selon Victor Stinner <[EMAIL PROTECTED]>:

> (In options menu)
> ===================
> gui/list_box.cpp:221: Missed assertion "selected_item != -1".
>
> C++ exception caught:
> vector::_M_range_check
> ===================
>
> The origin of the bug is on the screenshot: screen resolution is not selected
> since 800x600 doesn't exist in the list.
>
> Solution: if <current mode> doesn't exist in proposed modes, select the first
> one.
>
> Another problem is that Wormux doesn't propose 800x600 even if you are in
> windowed mode.
>
> Haypo
>



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