Hi,

First, I must say that I have already discussed with Guillaume (aka 
cassidy) on irc #wormux-fr

I'm mostly in favor of telepathy integration. It seems great :) I don't 
think the maintenance will be that hard if Telepathy API is greatly 
done. Code could probably be mostly isolated.

Of course it's sad that Telepathy is nearly Linux only but people have 
to choose the right operating system :p

Since I will be at Fosdem too, I hope to talk alive with Guillaume :)

Regards,

Matt (gentildemon)


Le 25/01/2010 22:36, Guillaume Desmottes a écrit :
> Le lundi 25 janvier 2010 à 22:05 +0100, Florian Köberle a écrit :
>    
>> Hello Guillaume Desmottes,
>>
>>      
>>>> + An advanced version of such a plugin could check which of the players
>>>> have the Wormux port open. This would reduce the number of times
>>>> headless servers needs to be used.
>>>>
>>>>          
>>> I don't understand this point.
>>>
>>>        
>> Assume you are behind a router which you don't own and can't forward the
>> Wormux port to your PC.
>> However your friend which you intend to invite into a game has the
>> Wormux port open. As you don't have the Wormux port open you can't host
>> directly but would need to join a game hosted by a headless server and
>> invite your friends into it. If there is no headless server you have a
>> problem.
>>
>> The idea is now that the instant messenger knows who would like to play
>> and can automatically let your friend host the game when your PC is
>> behind a router or a firewall.
>>      
> One of the big advantage of using Telepathy tubes is that the connection
> is made by Telepathy (atm we use SOCKS5 proxy if p2p connections are
> impossible but we plan to add real Nat penetration (using ICE) at some
> point). So users don't have to care about all these ports things any
> more.
>
>
>    
>> Please note that I am not against what you want to implement. I just
>> want you to know alternatives before you decide which approach is
>> better. You know the Telepathy project much better and know if it's
>> worth adding ifdefs or not.
>>      
> Sure. I posted on this list to have feedback from Wormux developers so
> your comments are more than welcome. :)
>
>
>
>       G.
>
>
>    


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