Update of task #2149 (project wormux):
Status: None => Done
Percent Complete: 0% => 100%
Open/Closed: Open => Closed
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Follow-up Comment #1:
Deselect() is now called "only" two times if you finish to use your weapon
before the end (time) of your turn.
So, If you have not finished to use your weapon, Deselect() is called only
once.
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