URL:
  <http://gna.org/bugs/?func=detailitem&item_id=4892>

                 Summary: Sky is not freed when beginning a game
                 Project: Wormux
            Submitted by: lodesi
            Submitted on: mardi 13.12.2005 à 21:28
                Category: None
                Priority: 7 - High
                Severity: 4 - Important
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open

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Details:

In Sky::Sky()
The SDL_Surface is not freed when it have been loaded into tiles.
The problem is that, if when we free it in the InfoTerrain class, we have to
take care to reload it on a new game.







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