URL:
<http://gna.org/bugs/?func=detailitem&item_id=4892>
Summary: Sky is not freed when beginning a game
Project: Wormux
Submitted by: lodesi
Submitted on: mardi 13.12.2005 à 21:28
Category: None
Priority: 7 - High
Severity: 4 - Important
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
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Details:
In Sky::Sky()
The SDL_Surface is not freed when it have been loaded into tiles.
The problem is that, if when we free it in the InfoTerrain class, we have to
take care to reload it on a new game.
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