URL:
  <http://gna.org/bugs/?func=detailitem&item_id=2724>

                 Summary: air_resist factor not reseted when drown object
enters become ghost
                 Project: Wormux
            Submitted by: lodesi
            Submitted on: dim 07.08.2005 à 21:12
                Category: game rules
                Priority: 3 - Low
                Severity: 3 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open

    _______________________________________________________

Details:

When a projectile goes in water, the air_resist factor is modified. The next
time the weapon is used, the projectile keeps  the air_resist factor of the
water







    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?func=detailitem&item_id=2724>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


Reply via email to