This is an automated notification sent by Gna!.
It relates to:
bugs #1925, project Wormux
==============================================================================
LATEST MODIFICATIONS of bugs #1925:
==============================================================================
Posted by: Victor STINNER <haypo>
Posted on: 2004-12-21 02:40 (GMT)
_______________________________________________________
Status: None -> Fixed
Assigned to: None -> haypo
Open/Closed: Open -> Closed
==============================================================================
OVERVIEW of bugs #1925:
==============================================================================
URL:
<http://gna.org/bugs/?func=detailitem&item_id=1925>
Summary: Un personne qui coule n'est pas considéré comme
mort
Project: Wormux
Submitted by: haypo
Submitted on: dim 05.12.2004 à 04:59
Category: None
Severity: 5 - Average
Priority: 1 - Later
Status: Fixed
Privacy: Public
Assigned to: haypo
Originator Email:
Open/Closed: Closed
_______________________________________________________
_______________________________________________________
Follow-up Comments:
-------------------------------------------------------
Date: sam 11.12.2004 à 09:44 By: Laurent Defert <lodesi>
Corrigé (je crois) dans la branche v05.
Une fois dans l'eau: skin->m_alive == DROWNED
Le skin pass à travers le terrain et devient GHOST en sortant de l'écran.
==============================================================================
This item URL is:
<http://gna.org/bugs/?func=detailitem&item_id=1925>
_______________________________________________
Message posté via/par Gna!
http://gna.org/