This mail is an automated notification from the task tracker
of the project: Wormux.
/**************************************************************************/
[task #712] Latest Modifications:
Changes by:
Matthieu Fertré <[EMAIL PROTECTED]>
'Date:
mar 31.08.2004 à 20:30 (GMT)
What | Removed | Added
---------------------------------------------------------------------------
Percent Complete | 0% | None
Status | Open | Closed
/**************************************************************************/
[task #712] Full Item Snapshot:
URL: <http://gna.org/task/?func=detailitem&item_id=712>
Project: Wormux
Submitted by: Matthieu Fertré
On: mer 25.08.2004 à 23:02
Should Start On: mer 25.08.2004 à 00:00
Should be Finished on: mer 25.08.2004 à 00:00
Category: None
Priority: 1 - Later
Resolution: None
Privacy: Public
Assigned to: None
Percent Complete: None
Status: Closed
Effort: 0.00
Summary: [CL07] Save previous strength for each character instead of team
Original Submission: Now, the strength is saved in the team, I think it would
be better to save it for each character.
Actually, this is the code :
EquipeActive().sauve_force_grenade = force;
Would be :
ActivePlayer().save_strength = strength;
For detailed info, follow this link:
<http://gna.org/task/?func=detailitem&item_id=712>
_______________________________________________
Message posté via/par Gna!
http://gna.org/