URL:
  <http://gna.org/task/?3904>

                 Summary: GameLoop::GetMovingObject() should check fire
particles of explosion
                 Project: Wormux
            Submitted by: gentildemon
            Submitted on: mercredi 11.10.2006 à 00:04
         Should Start On: mardi 10.10.2006 à 00:00
   Should be Finished on: mardi 10.10.2006 à 00:00
                Category: None
                Priority: 1 - Later
                  Status: None
             Assigned to: None
        Percent Complete: 0%
             Open/Closed: Open

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Details:

Currently GameLoop::GetMovingObject() checks only characters and objects in
objects' list.

At the end of a turn, when there is an explosion, we didn't wait enough
before giving hand to the next team if there no more objects moving but
particles.






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