URL:
<http://gna.org/task/?3904>
Summary: GameLoop::GetMovingObject() should check fire
particles of explosion
Project: Wormux
Submitted by: gentildemon
Submitted on: mercredi 11.10.2006 à 00:04
Should Start On: mardi 10.10.2006 à 00:00
Should be Finished on: mardi 10.10.2006 à 00:00
Category: None
Priority: 1 - Later
Status: None
Assigned to: None
Percent Complete: 0%
Open/Closed: Open
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Details:
Currently GameLoop::GetMovingObject() checks only characters and objects in
objects' list.
At the end of a turn, when there is an explosion, we didn't wait enough
before giving hand to the next team if there no more objects moving but
particles.
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