URL:
<http://gna.org/bugs/?7731>
Summary: suicide doesn't really kill the player in network
mode
Project: Wormux
Submitted by: wrtlprnft
Submitted on: Monday 11/13/2006 at 16:09
Hidden: Visible
Category: game
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: trunk
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Details:
In network mode, if the person hosting the server uses the suicide
“weapon”, the character appears to be dead on all clients (ie it
disappears from the screen), but on the screen of the host it's still there
and selectable/usable in the next round.
This happened to me twice, once I was hosting and suicided, once ptifeth was
hosting and suicided with his last character, the game immediately ended on
my machine, but ptifeth says he got a message asking if he really wanted to
quit.
I'm not sure if this will happen if someone who's not hosting suicides.
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Follow-up Comments:
-------------------------------------------------------
Date: Monday 11/13/2006 at 16:09 By: Mathias Plichta <Mathias Plichta>
In network mode, if the person hosting the server uses the suicide
“weapon”, the character appears to be dead on all clients (ie it
disappears from the screen), but on the screen of the host it's still there
and selectable/usable in the next round.
This happened to me twice, once I was hosting and suicided, once ptifeth was
hosting and suicided with his last character, the game immediately ended on
my machine, but ptifeth says he got a message asking if he really wanted to
quit.
I'm not sure if this will happen if someone who's not hosting suicides.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?7731>
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