Follow-up Comment #1, task #4133 (project wormux):

I can understand having the camera focus on the plane as it enters the screen
and flies to the target, and I like having it follow the bombs down to the
target (though this doesn't work too well) but once the bombs hit the camera
does weird things such as snapping between the plane and any fires and back.
My suggestion would be to leave the camera on the target so that the impact
of the damage can be seen. Also, I believe that if you move the view away
from the plane as it flies, sometimes it will snap back to the plane. This
can be quite frustrating.

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