Update of task #3638 (project wormux):

                  Status:                    None => In Progress            

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Follow-up Comment #3:

Currently, I have already made some big changes. 
I have created Keyboard::Key_t and remove lots of Action::Action_t such as
ACTION_FULLSCREEN which is KEY_FULLSCREEN.

In the next future, method HandleKeyEvent(key, event_type) will be removed
from Character (already done here) and from Weapons and will be replaced by
methodS such as HandleKeyReleased_MoveRight().
The booleans override_keys and force_override_keys will be removed from
weapons too.

It will make LOT of changes in many file and obviously in keyboard.cpp, so
please do not make too much change on this file, or it will be horrible to
merge...

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