URL:
<http://gna.org/task/?4748>
Summary: Better skins animations
Project: Wormux
Submitted by: yekcim
Submitted on: mercredi 31.01.2007 à 19:42
Should Start On: mercredi 31.01.2007 à 00:00
Should be Finished on: mercredi 31.01.2007 à 00:00
Category: GUI
Priority: 5 - Normal
Status: None
Percent Complete: 0%
Assigned to: lodesi
Open/Closed: Open
Discussion Lock: Any
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Details:
skin animations are better since we dismembered characters.
What i think we should change :
- bazooka position should be used when the active character don't move since
2 or 3 seconds or press up or down button.
Same thing for a lot of weapons (i can make skin for all weapons)
- When we move a head, the character stay like this. Better if is head come
back in normal position when the character moved or finished is turn.
- Air attack : all characters could look at the plane.
- When we aim an enemy, animations like yoyo could be inactivate. Eyes could
be flipped to look back if weapon is behind him.
- When a character move and stop he stay in walk position ! better if he use
a fix position
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