URL:
  <http://gna.org/task/?4748>

                 Summary: Better skins animations
                 Project: Wormux
            Submitted by: yekcim
            Submitted on: mercredi 31.01.2007 à 19:42
         Should Start On: mercredi 31.01.2007 à 00:00
   Should be Finished on: mercredi 31.01.2007 à 00:00
                Category: GUI
                Priority: 5 - Normal
                  Status: None
        Percent Complete: 0%
             Assigned to: lodesi
             Open/Closed: Open
         Discussion Lock: Any

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Details:

skin animations are better since we dismembered characters.

What i think we should change :

- bazooka position should be used when the active character don't move since
2 or 3 seconds or press up or down button.

Same thing for a lot of weapons (i can make skin for all weapons)

- When we move a head, the character stay like this. Better if is head come
back in normal position when the character moved or finished is turn.

- Air attack : all characters could look at the plane.

- When we aim an enemy, animations like yoyo could be inactivate. Eyes could
be flipped to look back if weapon is behind him. 

- When a character move and stop he stay in walk position ! better if he use
a fix position




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  <http://gna.org/task/?4748>

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