Follow-up Comment #2, bug #8535 (project wormux):
Okay I just upgraded my SVN to revision 2272 and compiled like you said.
(last time I forgot to use "make debug")
Strangely, the game does not crash any more, and it behaves absolutely
perfect. :P. I'm pretty sure something must have been changed. Anyway, I'm
sorry for the inconvenience.
I have not changed my setup considerably since last time.
Please close this bug. (I don't seem to have the rights)
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