Follow-up Comment #1, bug #9056 (project wormux):
m_overlapping_obj is used (if I remember correctly) to avoid a weapon
projectile to get stuck within the overlapping character who is launching the
projectile.
Currently, characters are deleted only the game finished, so I don't think
there is a risk about it, what do you think about ?
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9056>
_______________________________________________
Message posté via/par Gna!
http://gna.org/
_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna