URL:
  <http://gna.org/bugs/?9468>

                 Summary: ActionHandler::ExecActions is called from
RandomSync::GetRand
                 Project: Wormux
            Submitted by: gentildemon
            Submitted on: samedi 07.07.2007 à 19:34
                Category: Game rules
                Severity: 4 - Important
                Priority: 7 - High
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: svn 2758
         Discussion Lock: Any

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Details:

This is not really a bug, but it will be the cause of bugs.

Since the game_loop is running, ExecActions must be called only once per loop
from the game_loop. Breaking this rules can have produce some strange
behaviour disturbing the actions handling.




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