URL:
<http://gna.org/bugs/?9468>
Summary: ActionHandler::ExecActions is called from
RandomSync::GetRand
Project: Wormux
Submitted by: gentildemon
Submitted on: samedi 07.07.2007 à 19:34
Category: Game rules
Severity: 4 - Important
Priority: 7 - High
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: svn 2758
Discussion Lock: Any
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Details:
This is not really a bug, but it will be the cause of bugs.
Since the game_loop is running, ExecActions must be called only once per loop
from the game_loop. Breaking this rules can have produce some strange
behaviour disturbing the actions handling.
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