URL:
  <http://gna.org/bugs/?9561>

                 Summary: Continuous sound
                 Project: Wormux
            Submitted by: perthmad
            Submitted on: Sunday 07/22/2007 at 15:21
                Category: None
                Severity: 2 - Minor
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 8b1
         Discussion Lock: Any

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Details:

When charging a weapon while falling, if the turn skips because of falling
damage, the charge sound keeps going on, until it reaches a more high-pitched
than normal higher sound.




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Reply to this item at:

  <http://gna.org/bugs/?9561>

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