URL:
<http://gna.org/bugs/?9561>
Summary: Continuous sound
Project: Wormux
Submitted by: perthmad
Submitted on: Sunday 07/22/2007 at 15:21
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 8b1
Discussion Lock: Any
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Details:
When charging a weapon while falling, if the turn skips because of falling
damage, the charge sound keeps going on, until it reaches a more high-pitched
than normal higher sound.
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Reply to this item at:
<http://gna.org/bugs/?9561>
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