Follow-up Comment #2, bug #9815 (project wormux):

I think a simple test about current_tux is enough :

void TuxLauncher::RefreshFromNetwork(double angle, Point2d pos)
{
  if(current_tux == NULL)
    return;
  current_tux->SetAngle(angle);
  current_tux->SetPhysXY(pos);
  current_tux->SetSpeedXY(Point2d(0,0));
}

I think it could be interesting to move this method into weapon_launcher and
use it to upgrade any weapon projectile state.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9815>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna

Reply via email to