Follow-up Comment #3, task #2795 (project wormux):

I think that the original post was asking about a feature that worms that
wormux don't.
In Wormux, dead characters explode directly nd are replaced by their grave.
In worms, dead character keep their body until the end of the turn. When the
the turn is finished, before switching to the next player, the camera focus
on each dead character one by one, and they explode one by one with an
animation.

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