Follow-up Comment #2, bug #10615 (project wormux):

Thanks Florian for your bug report.

Here's a little explanation of what is happening. To check the end of current
turn, we check if every object on the map is not moving anymore. To check this
kind of things for a character, we check if the feets are not in vacuum. If
you 'stuck' a character into the ground (with the construct weapon) the
character will not be able to fall. But as we check if feets are in vacuum
turn will never end.

So 2 bugs here : construct should never build something if there's a
character and if an object is not moving since a long time, we should
consider this object will no longer move (aka is sleeping).

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