URL:
  <http://gna.org/bugs/?10648>

                 Summary: Infinite loop when drawing laser beam of the sniper
rifle
                 Project: Wormux
            Submitted by: gentildemon
            Submitted on: mercredi 02.01.2008 à 21:51
                Category: Weapon
                Severity: 5 - Blocker
                Priority: 1 - Later
                  Status: None
             Assigned to: drayan
        Originator Email: 
             Open/Closed: Open
                 Release: 0.8svn
         Discussion Lock: Any

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Details:

While playing with IFlo, his game freezes on his computer.

Here is an extraction of the backtrace:

#0  0x081409a1 in _putPixelAlpha ()
#1  0x0814110c in pixelColorNolock ()
#2  0x081413c9 in aafadingLineColorInt ()
#3  0x08141739 in aafadingLineColor ()
#4  0x081417ac in Surface::AAFadingLineColor ()
#5  0x0821e790 in SnipeRifle::DrawBeam ()
#6  0x0821ee84 in SnipeRifle::Draw ()
#7  0x0810bdb8 in WeaponMember::Draw ()



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File Attachments:


-------------------------------------------------------
Date: mercredi 02.01.2008 à 21:51  Name: noredraw1.log  Size: 2 ko   By:
gentildemon

<http://gna.org/bugs/download.php?file_id=3505>
-------------------------------------------------------
Date: mercredi 02.01.2008 à 21:51  Name: noredraw2.log  Size: 904 o   By:
gentildemon

<http://gna.org/bugs/download.php?file_id=3506>
-------------------------------------------------------
Date: mercredi 02.01.2008 à 21:51  Name: noredraw3.log  Size: 878 o   By:
gentildemon

<http://gna.org/bugs/download.php?file_id=3507>
-------------------------------------------------------
Date: mercredi 02.01.2008 à 21:51  Name: noredraw0.log  Size: 2 ko   By:
gentildemon

<http://gna.org/bugs/download.php?file_id=3504>

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Reply to this item at:

  <http://gna.org/bugs/?10648>

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