URL:
<http://gna.org/bugs/?10679>
Summary: pause desynchronize game time
Project: Wormux
Submitted by: iflo
Submitted on: Saturday 01/05/2008 at 10:54
Category: Network
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 0.8svn
Discussion Lock: Any
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Details:
If one player pauses the game, then the game time counter will stop for him,
but not for the other player.
If the player then continue the game then the two players have different game
times, which result in additional bugs. For example the water will increase
for the players at different times.
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<http://gna.org/bugs/?10679>
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