URL:
  <http://gna.org/bugs/?10679>

                 Summary: pause desynchronize game time
                 Project: Wormux
            Submitted by: iflo
            Submitted on: Saturday 01/05/2008 at 10:54
                Category: Network
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 0.8svn
         Discussion Lock: Any

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Details:

If one player pauses the game, then the game time counter will stop for him,
but not for the other player.

If the player then continue the game then the two players have different game
times, which result in additional bugs. For example the water will increase
for the players at different times.




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