Follow-up Comment #7, task #5195 (project wormux):

when add <unit_per_ammo>-1</unit_per_ammo> in parachute :

o MSG: Parachute is activated automatically.
super called
super called
o MSG: It's a present!
Action_ChangeCharacter:
char_index = 1
Playing character : 1 Connochaetes gnu
Playing team : 1 Gnu
Alive characters: 6 / 6

/home/yekcim/Dev/wormux/trunk/src/weapon/weapon.cpp:393: Missed assertion
"*unit >= 0".
Abandon (core dumped)


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