Update of bug #11180 (project wormux):
Severity: 5 - Blocker => 4 - Important
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Follow-up Comment #6:
Again, this is not a blocking bug, it does not crash, it does not BLOCK the
game. But yes, it impacts the user experience...
For what I see in the screenshot, those characters are really dead, they do
not have anymore an energy bar. So, this is a display problem, they are not
using the right "clothe".
It probably means that there was a energy difference between the clients. On
the turn master, the character has died and he is still alive on the other
"computer".
At the end of the turn, the turn master pushes information about those
characters on the other "computer". Thus, the energy was synchronized, but
not the "clothe" since it is pushed only for the active character.
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