URL:
<http://gna.org/bugs/?11826>
Summary: Segmentation fault while exiting the menu
Project: Wormux
Submitted by: thegritche
Submitted on: dimanche 15.06.2008 à 09:09
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: SVN R4596
Discussion Lock: Any
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Details:
Hello,
I have encountered a crash while testing Wormux SVN R4596 (segmentation
fault).
Those are the steps to reproduce it :
Start a new game (the map I chose is the one from Mr Alexandre NORMAN, with a
cow on its center). When the game has started, leave it.
Go back to the menu.
Enter the option menu.
Click on the button to validate (no need for me to modify any option).
It crashes.
My system is an Ubuntu 8.04.
This is the output using gdb :
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb742bae0 (LWP 10311)]
0x080fb264 in Tile::GetAlpha (this=0x82126a8, [EMAIL PROTECTED]) at
map/tile.cpp:296
warning: Source file is more recent than executable.
296 return item[cell]->GetAlpha(pos % CELL_SIZE);
I will be pleased to help if you need more information.
David
(This was posted on the "dev" mailing list. I put it in here so that it
doesn't get lost).
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