Update of bug #12145 (project wormux):
Status: None => Confirmed
Assigned to: None => gentildemon
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Follow-up Comment #1:
Well, it seems there a problem of inheritance when loading "speed" from
game_mode/classic.xml:<tux>
In fact, here is the current bt:
Breakpoint 2, WeaponConfig::LoadXml (this=0x8bd1390, elem=0x8944c88) at
weapon/weapon_cfg.cpp:37
37 XmlReader::ReadUint(elem, "damage", damage);
(gdb) frame 2
#2 0x081ac3a9 in Weapon::LoadXml (this=0x8bd12d0, weapon=0x86da0e0) at
weapon/weapon.cpp:689
689 if (extra_params != NULL) extra_params->LoadXml(elem);
(gdb) print this->GetName().c_str()
$20 = 0x8bd2b84 "SuperTux"
(gdb) bt
#0 WeaponConfig::LoadXml (this=0x8bd1390, elem=0x8944c88) at
weapon/weapon_cfg.cpp:37
#1 0x081aaf5b in ExplosiveWeaponConfig::LoadXml (this=0x8bd1390,
elem=0x8944c88) at weapon/weapon_cfg.cpp:55
#2 0x081ac3a9 in Weapon::LoadXml (this=0x8bd12d0, weapon=0x86da0e0) at
weapon/weapon.cpp:689
#3 0x0808ebe8 in GameMode::LoadXml (this=0x86782e8, xml=0x86c8520) at
game/game_mode.cpp:164
So it lacks the level of SuperTuxWeaponConfig::LoadXml ...
What it strange is does this bug appears after r4720 and was not present
before r4715, which corresponds to fix the way of parsing xml file
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