Update of bug #12226 (project wormux):

                  Status:                    None => Confirmed              
                 Summary:         "Holes" in maps => Grapple is very buggy
(bad collision detection)

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Follow-up Comment #1:

This is not a problem with the general collision engine but with the grapple
itself...

Thanks for the bug report. 

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Reply to this item at:

  <http://gna.org/bugs/?12226>

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