URL:
<http://gna.org/bugs/?12245>
Summary: some maps crash wormux with SIGFPE
Project: Wormux
Submitted by: darkk
Submitted on: Пятница 29.08.2008 at 17:02
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 0.8
Discussion Lock: Any
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Details:
Loading the map "And God said: nabla*D = 4 pi ro; nabla x H ....... and there
was light" crashes wormux 0.8
The map MAY be from bonus pack (I'm not sure), but no map should cause
crash.
Here is part of backtrace:
[ Starting a new game ]
o Artificial Intelligence engine initialization
Program received signal SIGFPE, Arithmetic exception.
[Switching to Thread 0xb77986d0 (LWP 28826)]
0x08094ce9 in SpriteAnimation::Update ()
(gdb) bt
#0 0x08094ce9 in SpriteAnimation::Update ()
#1 0x080f0514 in WindParticle::Refresh ()
#2 0x080ef6fb in Wind::Refresh ()
#3 0x08081c56 in Game::MainLoop ()
#4 0x080824ec in Game::Run ()
#5 0x08081f75 in Game::Start ()
#6 0x080f2d27 in GameMenu::signal_ok ()
#7 0x080fc892 in Menu::mouse_ok ()
#8 0x080fbe58 in Menu::BasicOnClickUp ()
#9 0x080fc544 in Menu::Run ()
#10 0x080c63f5 in AppWormux::Main ()
#11 0x080c6f09 in main ()
#12 0xb7a22fdc in __libc_start_main () from /lib/libc.so.6
#13 0x0804e551 in _start ()
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