Follow-up Comment #1, task #6303 (project wormux):

That's great :) (I have only listen the sound, not yet tested in the game)

Those sounds are quite "generic", they are not limited to a language. I don't
if they are perfect the whole world, but probably for a good part of the
"occidental" world :)
Moreover sound volumes seems goodly managed :)

Now it's time to criticize ;) :
- could you encode these sound samples in .ogg vorbis to be homogeneous with
existing other sound samples? I let you decide if stereo is needed and which
ratio is the best.
- next time you make an archive, please, put the file in a directory (for
stupid man like me unarchiving in /tmp :))
- could you give english name to the sound files ?

I will add (some of) the needed triggers in the code next week.

Do you use svn trunk currently ? or are you working on a release ? This is
just to know how to make your life easier.

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