Follow-up Comment #4, bug #10664 (project wormux):

I don't know if this is the same bug I was about to post. If you use the
jetpack, while you're on the surface (not flying) and press the key to move
to the left/right, the character changes its position instantly to the
left/right in an unusual way: It moves too far, and you don't see any
intermediate positions.

I think that, when the character is on the surface and the key to move to
left/right is pressed, the character should walk normally, as if it didn't
have the jetpack.

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