URL:
<http://gna.org/bugs/?15034>
Summary: Dropped box get stuck and is never able to complete
it's fall.
Project: Wormux
Submitted by: iflo
Submitted on: Friday 01/01/2010 at 22:03
Category: Physics
Severity: 3 - Normal
Priority: 1 - Later
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
_______________________________________________________
Details:
A box dropped and get then somehow stuck in the terrain. The collision sound
was playing then in an infinite loop and the turn did not end.
I observed this bug twice. It happens very seldom. I tried to make a map
where I hoped that the bug would occur more often: A map with a lot single
pixels or lines floating in the air. Even with a a forced drop rate of 1 box
per turn I could not reproduce the bug.
To get the higher drop rate I started the game with -d box.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?15034>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna