URL:
  <http://gna.org/bugs/?15034>

                 Summary: Dropped box get stuck and is never able to complete
it's fall.
                 Project: Wormux
            Submitted by: iflo
            Submitted on: Friday 01/01/2010 at 22:03
                Category: Physics
                Severity: 3 - Normal
                Priority: 1 - Later
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any

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Details:

A box dropped and get then somehow stuck in the terrain. The collision sound
was playing then in an infinite loop and the turn did not end. 

I observed this bug twice. It happens very seldom. I tried to make a map
where I hoped that the bug would occur more often: A map with a lot single
pixels or lines floating in the air. Even with a a forced drop rate of 1 box
per turn I could not reproduce the bug.

To get the higher drop rate I started the game with -d box.




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