URL:
<http://gna.org/bugs/?15181>
Summary: Grapple sometimes causes desynchronization of
network games.
Project: Wormux
Submitted by: iflo
Submitted on: Friday 01/22/2010 at 10:03
Category: Network
Severity: 4 - Important
Priority: 9 - Immediate
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
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Details:
Grapple behaves sometimes differently for the players in a network game.
Note that this bug has been reproduced three times between a 32 bit system
and a 64 bit system. It might also play a role if the camera/resolution is
different as once we changed the resolution to be the same it was much harder
to reproduce the bug.
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