URL:
  <http://gna.org/bugs/?15268>

                 Summary: Falling Damage "saved" while grappling and dealt
later
                 Project: Wormux
            Submitted by: jezzmin
            Submitted on: Mittwoch 03.02.2010 um 12:40
                Category: Weapon
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 0.9.0
         Discussion Lock: Any

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Details:

Occurs when using Grapple:
When you grapple on a wall and let loose the grapple for like 1 seconds or
more (in which you begin to fall) and then you grapple again, the falling
damage accumulated while falling will be dealt as soon as you hit a wall or
the ground, even though you are still on the grapple.

possible solution: Falling Damage counter should be reset to zero when
grappling at a wall.

Bug existed in previous versions (0.8.5 etc.) as well.

System: Fedora 12, playing Wormux 0.9.0




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?15268>

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