URL:
<http://gna.org/bugs/?15268>
Summary: Falling Damage "saved" while grappling and dealt
later
Project: Wormux
Submitted by: jezzmin
Submitted on: Mittwoch 03.02.2010 um 12:40
Category: Weapon
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 0.9.0
Discussion Lock: Any
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Details:
Occurs when using Grapple:
When you grapple on a wall and let loose the grapple for like 1 seconds or
more (in which you begin to fall) and then you grapple again, the falling
damage accumulated while falling will be dealt as soon as you hit a wall or
the ground, even though you are still on the grapple.
possible solution: Falling Damage counter should be reset to zero when
grappling at a wall.
Bug existed in previous versions (0.8.5 etc.) as well.
System: Fedora 12, playing Wormux 0.9.0
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Reply to this item at:
<http://gna.org/bugs/?15268>
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