URL:
<http://gna.org/bugs/?15952>
Summary: Segmentation fault
Project: Wormux
Submitted by: auria
Submitted on: Monday 04/26/2010 at 14:05
Category: None
Severity: 4 - Important
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 0.9.2
Discussion Lock: Any
_______________________________________________________
Details:
The version is 0.9.2, on Mac OS X 10.6.3, i386 build
Happened when dealing with trying to use the weapons menu, as the stack trace
below hints.
Stack trace :
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 ??? 0x00235e19 typeinfo for
Singleton<Mouse> +
5
1 wormux 0x000cec01 WeaponsMenu::Draw() + 289
2 wormux 0x000befc8 Interface::Draw() + 696
3 wormux 0x0006d2a4 Game::Draw() + 404
4 wormux 0x0006d591 Game::CallDraw() + 17
5 wormux 0x0006da65 Game::MainLoop() + 1205
6 wormux 0x0006e03c Game::Run() + 60
7 wormux 0x0006cc7f Game::Start() + 143
8 wormux 0x000e9ff7 GameMenu::signal_ok() + 39
9 wormux 0x000f2f22 Menu::mouse_ok() + 18
10 wormux 0x000f1a78
Menu::BasicOnClickUp(Vector2<int> const&) + 120
11 wormux 0x000f1e80 Menu::HandleEvent(SDL_Event
const&) + 304
12 wormux 0x000f1cad Menu::HandleEvents() + 45
13 wormux 0x000f26ef Menu::Run(bool) + 207
14 wormux 0x000d0039 AppWormux::Main() + 329
15 wormux 0x000d0da1 SDL_main + 113
Unfortunately this bug is not readily reproducible
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?15952>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna